Hoi4 convoy escort fleet. The secondary purpose can be AA -- by adding more AA guns, AE -- add extra secondary guns (the same size as a destroyer's main weapons), and/or. Hoi4 convoy escort fleet

 
 The secondary purpose can be AA -- by adding more AA guns, AE -- add extra secondary guns (the same size as a destroyer's main weapons), and/orHoi4 convoy escort fleet  Use anti sub forces for this Convoy attack

Assign all of them to one fleet, but distribute them among 8-10 task forces in that fleet. This page was last edited on 16 January 2022, at 17:51. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). One for Patrol/Strike, one for Convoy Raid submarines, maybe one for Convoy Escort. Base Strike is tailored and favoured to nations using a large number of carriers in their composition such as USA and Japan. An optimal escort fleet is a lot of cheap interwar DDs with gun1, sonar1 and depth_charge1. Today’s diary entry covers our improvements to submarine convoy raiding. You want to keep them at least smaller than twice your enemy's convoy escort fleet size. From there, put your naval factories on a carrier, sub and destroyer. As Italy, you don't have to take Gibraltar. Time that the enemy has to naval bomb you. 6. It is possible that the enemy raids a different sea node and thereby destroying your convoys. The normal US stuff. 4 carriers, 2 battleships, 30 heavy cruisers, 30 light cruisers and 120 destroyers (aside from the italy starting fleet. However, the strike force TF needs a certain amount of screening vessels in it, or your capital ships will get torpedoed. I assign each fleet to about 3 areas each. 6 showing on details shows 28. Create a destroyer escort for convoy escort mission. I haven't set any up yet, but my thought is that I may eventually establish a fourth fleet in a given area for shore bombardment. 6 Minelaying. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). However, in reality CVEs and Spotter planes offered both some detection and some kill capability (unfortunately you cannot give your CVE aircraft manual orders while they are on a Convoy Escort mission, or any other mission). This configuration would be useful if we use destroyers adapted with sonar to hunt submarines only, avoiding large squadrons. Convoy escorts protect convoys in their mission area. Reply. Pull your strike fleet back if your BBs have been lost or are being repaired. 6 Ironclad. Revealed:. But if you really want to use DDs, 1-2 depth charges, max sonar/radar/engine, cheapest gun. Bombers can be NAV or TAC. BB/SHBBs with 5 escorts per each cap. The screen penetration of torpedoes will help negate screening destroyers. However, due to its Carrier focus and offering ideal bonuses only for strong. Subs also take longer to hide, have a tougher time finding convoys, and convoy escort was buffed to have more regions at base. Area Army = Dai 1 Hômengun. HOI4 Tools SGr -. Dismissing 20 notifications in a month saying you’ve destroyed between 1-12 convoys is based. Archived post. Subs like other people said work well and sub 3s can even whittle down a developed navy. 4. Once your fleet has a lot of Zeros, then the allies are basically ♥♥♥♥♥♥. I have seen 1 of these DD's go sink 4-6 Convoys and a enemy DD by itself but get sunk. Ships can hover together depending on the mission type, strike force is one fleet together, if we have destroyers on convoy escort, a way of implementing tactical nuke strike on convoy escort is with spotting via spotting fleet or with scout planes to track the exact location for the strat bombers. engine/gun/radar/torpedo for screening and patrolling and one loaded with sonar and depth charges and another gun maybe for convoy escorting. Put fleet to patrol the invasion area wait a few hours. The DD3 have 3xDC3 and the best sonar, their task forces are set to EALR and as a Strike Force. Spotting Forces patrol areas and have high speed to manage medium combats themselfs until strike forces arrives or disengage. Stripped-down light cruisers with the cheapest gun, best engine, best radar and as many plane catapults as you can fit on "Never Engage" and Patrol. In addition to the functions above, navies can also participate in. 1. i think the most cost efficient is destroyers with anti submarine stuff (depth charges, sonar) you can use about. Currently I have a fleet of just over 200 ships on convoy escort in the seas that the transports pass through and the Japanese only have a fleet of around 18 patroling those areas. if it's chilling in. Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases introduce confusion or ambiguity in HoI4. Yes, the patrol TFs need to be in the same fleet as the strike force you want them to spot for. TODO number of ships needed, efficiency. You want to keep them at least smaller than twice your enemy's convoy escort fleet size. nice 3 year necro, ♥♥♥♥♥♥♥. Set this fleet on minelaying and fill every zone in the med to a thousand mines. The number of convoys which have to be protected by the escort ships only increase when you give them more naval routes to cover. As a side-note, you'll see your taskforce will teleport around the world to join fights if doing a 'shared' mission such as Convoy Raid/Escort. Thanks! Will do. RalphRoberts. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. This will ensure the whole big escort TF join the sub fight, as long as you have 100% efficiency. The main guns provide better effect against other escort ships. You will rack up hundreds of convoys and millions of british dead. This video serves as guide to the Convoy Raiding and Convoy Escort missions. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. ago. For convoy escort, I assign a squadron of (8) DD. Build radars along the coast. Invasion Support Fleet: Convoy Escort: Notes: - For Escort Carriers doing Escort, I put 50% Fighters and 50% Naval Bombers - For Carrier Fleet, I tend to Adjust Fighters, NB, and DB depending on the scenario. For naval, complete Fleet in being, Convoy Sailing and Escort and Battlefleet Concentration. ago. Managing. When you enter Naval Doctrine in Hoi4, 3 different options appear. (Like what Bismarck was going to be) Your battleship if fighting a naval power will likely perish by ship swarm within the first deployment you are better off just using subs for convoy raiding use your battleships for coastal battle support and convoy escort like for naval invasions. Hope this helps!Wait untill plan is ready. If you're a major naval power, you can use carriers too, in. Second time I restarted and invaded Norway and the same thing happens again. I have not tested myself, and that’s 2-3 xpacs old, but 8-12 still seems to work well for raiding. As for convoy/escort building, I have a few approaches as the UK, for example: 1) Don't build any and manually cancel/reset resource/supply convoys as needed. Note its 6:1 screens-to-capital,. ' Convoy Warfare: this spirit is available if you have the Trade Interdiction naval doctrine. For convoy escort, I assign a squadron of (8) DD. Rookie mistake is to put all your starting capital ships in the same strike force and then add some screening ships. You will catch and scare enemy convoy raiders this way. 1. So basically, restrict the areas where convoys can go, then cover the entire world with the convoy escort missions of your fleet, split your escorting fleet into 10 task forces and give it an admiral. If you really must, then the HK fleet task forces look like: 1xCL3 - 1xCL3 - 1xCL3 - 7xDD3 - 7xDD3 The CL3s have 4x FPC2 and the best sonar and radar, their task forces are set on DNE and Patrol. Extremly costly for medium gain, but if you have the oil, it works quite nice. Want to build up a carrier task force or two and rely on a small elite fleet or two, darting around the world and lending a hand where needed?. Subs primarily raid convoys so your convoy escort fleet needs the anti sub modules more than screening fleet. Because your surface fleet will be distracting there DD's. It's the speed at which they sink them which is slow. 8. The convoys had the order to keep going, but they stayed in the region where the battle took place. Each hull type contains a number of module slots. Set your remaining surface force to strike force on every zone in the med except the Aegean sea. It should be a straight line more or less. This is the basic concept of a "Fleet in Being" where you can control multiple regions by the threat of your large fleets in ports. variants) that can be produced by dockyards. Worst hull, worst engine, worst gun, no torpedoes, maybe a cheap aa (it adds 90 + 2% to production cost, so only if you are really worried about plane attacks). So i've been experimenting a fair bit with naval composition throughout the months, playing around with doctrines, designs, etc. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. By 1943 I had 1 fleet of ~5BC and 12 Light Cruisers raiding by France and the Western Coast of Britain and 3 sub groups 1 Atlantic, 1 by gibralter, and 1 in southwest africa killing off ~12-16+ convoys a week. A fast CVE instead of the CL. At the beginning of the game, each player's navy will already be. Floatplane cruisers are ok for the escort fleet if you want to make one, but I wouldn't make more than 4/5 with a few anti-sub destroyers, but I wouldn't have them in the main fleet. This is annoying. Choice 2: Surface. These slots can be populated by modules via the Ship Designer in order to form complete ship designs (a. If your navy is just going to be escorting convoys, and convoy raiding then you don't need a surface fleet. All this done with only 2 BBs. All numbers support up to 3 decimal places. In real life, the German heavy surface raiders worked extremely well for tying up lots of Allied ships escorting convoys off the coast of Norway: leaving them unavailable for use elsewhere. Operating in squadrons of 6 on convoy escort. I have 2 death stacks on strike force, as well as destroyer convoy escorts covering the entire sea. HOI4 Dev Diary - New Naval Combat. I would still recommend the Escort Fleet Designer, as you need a bit of range to cover the. The Helena is the. Hi everyone! Since forums were all down yesterday the diary is coming today instead Today we are going to look at core changes to naval combat coming in 1. This has a chance to damage ships over time. Radar. Convoy Escort: Protects your convoys against enemy ships. k. As we all know ships in Hoi4 have been completely changed the old "rock-paper-scissors" system of pre MTG naval combat, e. I would use these strictly for Convoy Escort, as I have found that this mission is a great way to catch the enemy fleet at opportune moments and avoid unfavorable engagements, while also enabling troop transport. Subs are great for convoy raiding and convoy escort, but stick to naval bombers if you want something hard to hit that can take out capital ships. And then you have to talk proper templates, screen ratios, and what type of ship works best in what type of. I do sub convoy raid fleets of 20 and convoy escorts of 3 CL and 9 DD, but the big battle fleets elude me. Once the amphibious invasion is started, then the ships will leave port and travel with the troops. Set them to convoy hunt. Generally in MTG you wipe out the bulk of a nations fleet using a decent deathball strike force, then once its dead it is purely subs left raiding for them, so after the main fleet is dead or severely crippled, split off a number of your destroyers into convoy escort stacks, much like how you split off your destroyers to patrol (or you could. I think putting a few light cruiser with radar and scout planes into the convoy escort fleets would work well enough instead of putting radar on destroyers, though I haven't really played enough against strong sub-fleets to evaluate it. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. In general, it's best to deathstack all your ships under your best admirals so you should have max 3 fleets for the types of missions you do. Second, Heavy/Fleet Carriers (CV). I've seen a battlegroup of just 2 Carriers with screens completely annihilate 15 convoys in one go. Last time I played the game, the best way to use subs is: Set them to "Convoy raiding" but also to "Do not engage". 5-10 CL. We have already discussed how missions are changed as well as basics of the new spotting system in a previous diary and a future. As U. For convoy escort, in a sub 2 game you'll be fine with the same shitty destroyers so long as Canada puts tactical bombers up over everywhere the enemy is attacking you - even destroyer 1 and tac 1 will massively outtrade Axis subs. Rush 1940 sub and snorkel. Strike Forces are the slow but hard hitting CV, BB, CL, DD that engage when spotting, escort or convoy raiding forces have found some major fleet to engage. However, convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are not normally detectable by enemy taskforces on the map. The DD3 have 3xDC3 and the best sonar, their task forces are set to EALR and as a Strike Force. I have 6 convoy escort task forces, each with one CL and 6 DDs escorting through 6 sea zones, and my escort efficiency is in the single or low double digits. The Luftwaffe can pound the British fleet into submission, if you can provide air superiority For JAP: build screens for convoy escort while building 2 main battlefleets, one for the Pacific fleet of USA and one for the SEA fleet of ENGTHe convoy system organized them into groups, and then sent them together. Escort fleet: this is for antisub warfare, I think around 8 dd's per taskforce usually works pretty well, if you feel like you dont have enough for the war though you can make them smaller, because with patch 1. Escort efficiency is a function of quantity of ships rather than quality; the weakest possible destroyer will contribute exactly as much escort efficiency as a battleship would. However, players must keep some rules of thumb in mind: These ships are recommended in a strike fleet: 3-4 CV. 9 Avalanche). This protection is extended to all of the fleet's assigned regions, although the number of regions that can be efficiently protected depends upon the number and size of task forces performing the mission within a. With regards to convoy escort, yes there is a difference. Without this change Italy cannot escort it's convoys To trash the escorts with BB you would need a patrol fleet to start a normal battle as opposed to a convoy battle. This can be attached to your patrol screen fleet for max convoy and sub destruction. r/hoi4. its not that hard. It's the speed at which they sink them which is slow. Coastal Defense is like the strike forces, thou focus on your home. Reply. Mar 10, 2020; Add bookmark. a tragedy that will halt Japan for the rest of the game. Destroyers and a few battleships for invasion support (the battleships will provide fire support to the invasion). Use anti sub forces for this Convoy attack. ago. Hoi4 Naval Meta Doctrine. I've lost 287 convoys in 2 months for 6 German submarines sunk. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). I'm about to engage the Japanese with two of those fleets and a big old BB fleet in the pacific. Commanded by a vice admiral, a twelve ship fleet with 4-6 capitol ships and 6-8 escorts. Grand Fleet: this spirit is available if you have the Fleet in Being naval doctrine. Fleets of pure escorts are sometimes viable - having large fleets of Destroyers only can be a hilarious. Considering the limied range of carrier aircraft the Fleet carriers simply could not fullfill the demands. A navy is a country's collective naval force, with which it can perform naval warfare . . I get the message as well, and I get it while playing USA with one 1 of 2 groups in the eastern seacoast adjacent regions (Newfoundland Sea, Eastern Seaboard, Florida Coast) on a convoy escort mission. You will catch and scare enemy convoy raiders this. Yes, different task forces in the same fleet can perform orders in different sea zones. 1 update. Convoy Escort Task Force Composition. But it keeps the focus on the direct military conflict.